Campaign of the Month: January 2013
DANgerous Kalamar 4
Dimension Stride Boots
Body Slot: Feet
Activation: — and Standard (command)
Weight: 1 lb.
|Item ID||Bearer||Current Bonus/Special Notes|
|029||Rarnok Suvok Vofa||+2 [Competence] to [Jump], See Game Mechanics Below|
|168||Maldus Randorian||+2 [Competence] to [Jump], See Game Mechanics Below|
|218||Alamir Artur||+2 [Competence] to [Jump], See Game Mechanics Below|
While wearing dimension stride boots, you gain a +2 Competence bonus on Jump checks. This is a continuous effect and requires no activation. In addition, the boots have 5 charges, which are renewed each day at dawn. Spending 1 or more charges allows you to teleport a short distance (with no chance of error). You must have line of sight and line of effect to your destination. You can’t use the boots to move into a space occupied by another creature, nor can you teleport into a solid object; if you attempt to do so, the boots’ activation is wasted. You can bring along objects weighing up to your maximum load, but you can’t bring other creatures.
- 1 charge: Teleport 20 feet.
- 3 charges: Teleport 40 feet.
- 5 charges: Teleport 60 feet.