NPC Attitude

Attitudes of NPCs
Overview of NPC Attitudes

A Non-Player Character (NPC) or creature’s disposition and actions in regards to the Player Characters (PCs) are defined by its current Attitude toward them. An NPC that is Friendly toward a given PC is one that will offer advice or help in small ways whereas an NPC that is Hostile toward that same PC will likely attack or berate them. NPC Attitudes can be changed, through creative role-playing, by way of the Diplomacy skill [PHB-71], or as a result of taking actions that serve to benefit or befriend that NPC.
NPC Attitudes Defined

The table below offers a listing of the different NPC Attitudes, as well as their meaning in relation to “you”, the given Player Character (PC). Finally a selection of typical or possible actions that NPC might take with regards to “you” are provided.
Attitude Means Possible Actions
Hostile Will take risks to hurt you Attack, interfere, berate, flee
Unfriendly Wishes you ill Mislead, gossip, avoid, watch suspiciously, insult
Indifferent Doesn’t much care Socially expected interaction
Friendly Wishes you well Chat, advise, offer limited help, advocate
Helpful Will take risks to help you Protect, back up, heal, aid

NPC Attitude

DANgerous Kalamar 4 Kallak